6.28.2016

GVN Live! 6-27-2016 Anniversaries Special

In this episode, Hubbs, Mark and Keith talk about Sonic's 25th birthday, the 20th anniversary of Nintendo 64, Final thoughts on E3, a live review of Atelier Sophie, Rant about Zelda Breath of the Wild, and Top 5 reasons why Bioshock isn't the perfect game.



6.27.2016

GVN Live 6-27-2016

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Episode Three of the GVN Live Podcast - Join Fight Club Hubbs, The Gamer Keith and Mark B Writing as we discuss Sonic's 25th birthday, the 20th anniversary of Nintendo 64, final thoughts on E3, a live review of Atelier Sophie, a rant about Zelda Breath of the Wild, and five reasons why Bioshock isn't a perfect game.

6.26.2016

Hubbs' Top 10 Nintendo 64 Games - Happy 20th Anniversary



The Nintendo 64 is a system that comes with tons of nostalgic value.  Alongside the Sony Playstation, it signified the era of 3D gaming as something to be taking seriously as new avenues of possibilities opened up.  of course, the N64 was also the first time they took a back seat to their competitors in the consoles war, losing to brief console making partner, Sony.

Nintendo took a lot of risks with the N64, sticking with game cartridges over CDs, introducing the analog stick, and an expansion pack for improved memory.  Some worked out like the analog stick, which introduced precise control in a 3D environment, and even the rumble pack for force feedback while gaming.  Of course some things didn't work out. Nintendo's refusal to change formats meant that game cartridges cost a lot and took even longer to make.  Also many 3rd party companies like SquareSoft, left Nintendo's side and made games exclusively for competitor, Sony.  In turn this hurt sales of the system and the number of games released for it.

However, the N64 still continued Nintendo's push of quality over quantity providing some of the most memorable games ever during the 32/64bit era of the mid to late 90's.  Here are my personal top 10 Nintendo 64 games.

6.14.2016

GVN Live! E3 Edition 6-13-2016

For those that missed last night's live show, it's now available to watch on Youtube.  Hubbs, Dave and Joe of GameSack, Mark B. and Keith talk about E3.  We also catch up with Dave and Joe and see how things are going for GameSack.



6.13.2016

GVN Live 6-13-2016

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Episode Two of the GVN Live Podcast - Join Fight Club Hubbs, The Gamer Keith and Mark B Writing as we discuss everything E3 and catch up with Dave and Joe from GameSack. GVN LiveVideo GamesGamingPodcast

6.08.2016

Review: Shadow of the Beast - PS4



Shadow of the Beast
Playstation 4
Developer: Heavy Spectrum Entertainment Labs
Publisher: Sony Computer Entertainment

I am a big fan of the classic Shadow of the Beast trilogy from eons ago on the forgotten Commodore Amiga computer.  These 3 games are to me the pinnacle of Amiga gaming.  Challenging game design, beautiful graphics and an amazing alien world.  The first was the one I played the most and probably the second hardest of the trilogy but that hasn't stopped people from beating it in 30 minutes.  However to this day the first game has been remembered as one of the hardest games of classic gaming lore.

6.05.2016

Beat The Devs: Child of Eden

I had a great time going against one of the developers of Child of Eden on a live stream called Beat The Devs. It's a benefit charity raising event for the Sierra Club.  I had the pleasure of going against James Meikle and he narrowly beat me in a close game.  I also enjoyed listening to his stories of the time he worked at Q Entertainment and under the direction of Mizuguchi.



6.03.2016

GameSack returns as guest on GVN Live!

Yes, you read that right.  Dave and Joe of GameSack is returning as guest on our live podcast show.  If you gt questions you want us to ask, tweet them towards @fightclubhubbs on twitter.  The next episode airs live on June 13th at 9pm est.